This deck is a little more difficult to play effective but if you have got a mind then you should not have to much trouble. The main Idea with this deck is to destroy all of your opponents land and creatures and making it impossible to ever attack you again. When you have the lock down, take your millstones or your grind stones and just run them out of a deck. I included a few cards like Jester's Cap and Grinning Totem just to make it hard for your opponent to ever get back on there own. This deck is slow but if you can live about 5 or 6 rounds the game should be yours.
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